Objective: To foster self-esteem, encourage decision-making, and promote creative expression among young children.
Drama Activities:
The Story Builders – Activity Description: Children sit in a circle. The teacher starts a story with a sentence and each child adds a sentence in turn, building the story. Encourage creativity and spontaneity.
Empowerment Aspect: This activity lets children understand the power of their words and thoughts in creating narratives, fostering a sense of ownership and creativity.
Open-Ended Questions: “What do you think happens next?” “How does the character feel about this?”
Role Play Heroes -Activity Description: Children are invited to act out scenes where they portray their favourite heroes – real or fictional. Focus on the qualities that make these characters heroic. Role play heroes for children can come from a variety of sources, including historical figures, fictional characters, and everyday heroes. Here’s a diverse list suitable for inspiring young minds:
Superheroes: Characters like Spider-Man, Wonder Woman, or Black Panther, emphasizing their traits like bravery, justice, and kindness.
Historical Figures: People like Martin Luther King Jr., Amelia Earhart, or Mahatma Gandhi, focusing on their contributions and values.
Mythological Heroes: Figures like Hercules, Mulan, or Anansi, highlighting their adventures and moral lessons.
Literary Characters: Heroes from children’s literature like Harry Potter, Matilda, or Percy Jackson, showcasing their journey and growth.
Everyday Heroes: Firefighters, doctors, teachers, or environmentalists, emphasizing their community service and impact.
Animated Characters: Beloved figures from cartoons or animated movies like Moana, Elsa, or Simba, focusing on their story arcs and personal growth.
Sports Personalities: Athletes like Serena Williams, Lionel Messi, or Simone Biles, highlighting their dedication and achievements.
Adventure Explorers: Historical or fictional explorers like Indiana Jones, Sacagawea, or Dora the Explorer, focusing on their curiosity and exploration spirit.
Scientists and Inventors: Figures like Marie Curie, Thomas Edison, or Neil deGrasse Tyson, highlighting their discoveries and contributions to knowledge.
Fairy Tale Characters: Characters like Robin Hood, Cinderella, or Aladdin.
Empowerment Aspect: By stepping into the shoes of strong and positive figures, children can feel empowered and explore characteristics like bravery, kindness, and intelligence.
Open-Ended Questions: “What makes your hero brave?” “How would your hero solve this problem?”
Emotion Charades -Activity Description: Children draw emotion cards (like happy, sad, angry) and act out the emotion without speaking. Others guess the emotion.
Happiness: Feeling joyous, content, or cheerful.
Sadness: Feeling unhappy, sorrowful, or downhearted.
Anger: Feeling irate, frustrated, or annoyed.
Fear: Feeling scared, frightened, or anxious.
Surprise: Feeling astonished, shocked, or amazed.
Disgust: Feeling repelled, offended, or aversion.
Curiosity: Feeling inquisitive, interested, or eager to learn.
Excitement: Feeling thrilled, exhilarated, or eager.
Pride: Feeling accomplished, proud, or self-satisfied.
Embarrassment: Feeling shy, awkward, or mortified.
Jealousy: Feeling envious, resentful, or covetous.
Loneliness: Feeling isolated, alone, or abandoned.
Confusion: Feeling puzzled, unclear, or uncertain.
Calmness: Feeling relaxed, peaceful, or serene.
Love: Feeling affectionate, fond, or loving.
Guilt: Feeling remorseful, regretful, or sorry.
Hope: Feeling optimistic, hopeful, or positive about the future.
Boredom: Feeling uninterested, listless, or unenthused.
Gratitude: Feeling thankful, appreciative, or grateful.
Shame: Feeling humiliated, dishonoured, or disgraced.
Empowerment Aspect: This teaches children to understand and express emotions, an important aspect of self-empowerment and empathy.
Open-Ended Questions: “What do you do when you feel [emotion]?” “How can you help someone who feels this way?”
Costume Box Adventure – Activity Description: Provide a box of various costumes and props. Children create characters based on the costumes they choose and perform a short skit. Empowerment Aspect: Choosing their costumes and props gives children a sense of control and allows them to express their personalities and preferences.
Open-Ended Questions: “Why did you choose this character?” “What story does your character want to tell?”
Imaginary World -Activity Description: Children are asked to imagine and describe an imaginary world. They can draw it, describe it, or act it out.
Aqualoria: An underwater kingdom where the inhabitants live in coral cities, travel by bubble vehicles, and communicate with sea creatures.
Skyrealm: A world consisting of floating islands in the sky, connected by rainbow bridges, with people who have wings and can control the weather.
Crystaline: A glittering world made entirely of crystals and gemstones, where light creates dazzling colours and the inhabitants are luminous beings.
Mystic wood: An enchanted forest where trees talk, animals walk on two legs and wear clothes, and magic is a part of everyday life.
Frostgard: A snowy land with eternal winter, inhabited by ice giants, snow elves, and where the aurora never fades.
Steamhaven: A steampunk-inspired world with Victorian-era aesthetics, flying airships, and advanced steam-powered technology.
Shadowvale: A realm that exists in perpetual twilight, illuminated by starlight and bioluminescent plants, home to mystical nocturnal creatures.
Pyroterra: A volcanic world with rivers of lava, blackened landscapes, and resilient inhabitants who harness the power of fire and heat.
Lumina: A world where everything is bio-luminescent, from the plants to the animals, creating a vibrant and colourful ecosystem.
Sands of Time: An expansive desert world where ancient ruins shift with the sands, hiding secrets and treasures, and where time moves differently.
Echoing Caves: An underground world of vast caverns and echoing tunnels, lit by glowing minerals and inhabited by creatures adapted to the dark.
Gale-force: A world where strong winds never cease, the inhabitants live in secure structures and have mastered the art of wind-powered technology.
Botanica: A jungle world with gigantic plants and flowers, where the inhabitants live in tree houses and have symbiotic relationships with the flora.
Celestia: A realm set in the vastness of space on floating asteroids, connected by starlight bridges, where inhabitants travel in solar sail ships.
Arcadia: A utopian world where technology and nature are harmoniously integrated, with high-tech cities nestled in lush landscapes.
Empowerment Aspect: This activity nurtures creativity and shows children that their ideas have value and are worth sharing.
Open-Ended Questions: “What is unique about your world?” “Who lives in this world and what are they like?”
Tips for Facilitating Empowerment:
Always provide positive feedback and encouragement.
Ensure that every child gets a chance to express themselves.
Listen actively to the children’s ideas and thoughts.
Avoid correcting or leading their creative choices; the emphasis is on their empowerment and creativity.
Conclusion:
Each of these activities is designed to give children a sense of agency and self-worth, crucial elements of empowerment. By engaging in these drama activities, children can develop a stronger sense of self, improve their ability to communicate and express emotions, and foster creative thinking.

