Game: Magic Bunnies.
Age: 3 years+
Minimum number of participants: 2
Resources needed: Clear space, a wand (optional).
Other Benefits: To stimulate children’s imagination and creativity.
Instructions: Get each child to find a clear space. They must make sure that they are not touching anyone else. The children crouch down on the floor and make a ball shape with their bodies. The teacher explains that all children are magic Bunnies and that the teacher is a magic wizard. The teacher waves the magic wand and says: “Magic Bunnies turn into dinosaurs.” All the children turn into dinosaurs and move around the room as dinosaurs. The teacher then says: “Magic Bunnies turn into magic Bunnies.” The children return to their clear spaces and crouch down on the floor again as quickly as possible. The magic wizard can change the magic Bunnies into anything they want, for example superheroes, animals, people, household items and so on.
Variation: The children can take it turns to be the magic wizard.
Game: What’s the time Mr. Bunny?
Age: 3 years+
Minimum number of participants: 4
Resources needed: Clear space.
Other Benefits: This is a popular traditional children’s game that can also be used very effectively in a drama session as a warm-up game. This game also helps children with their listening and co-ordination skills.
Instructions: One child is chosen or volunteers to be Mr. or Ms. Bunny and stands at one side of the clear space. His/Her back is to the other children, who are standing at the opposite end of the space. The rest of the children shout out: “What’s the time Mr. /Ms. Bunny?” The Bunny does not turn around. He/she replies in a rough, Bunny-like voice: “four o’clock.” The children walk forward the number of steps the Bunnies calls out (in this case, four). The children ask again: “What time is it Mr./Ms. Bunny?” The Bunny replies: “five o’clock.” The children take five steps forward. The children continue to ask the question and to walk the appropriate amount of steps forward. Eventually, when the Bunny thinks that the children are near enough he/she will say: “Easter!” Then the Bunnies turns around and chases the children. They have to try to rush back to their starting place. If Mr./Ms. Bunny catches one of them before they reach home, that child is the Bunny in the next game.
Game: Bunny’s Tail
Age: 5 years+
Minimum number of participants: 6
Resources needed: Clear space.
Other Benefits: A great game for developing a sense of teamwork.
Instructions: All the children form one long line, holding on to the child in front of them by the waist. The child at the top of the line becomes the Bunny’s head. The child in the rear is the Bunny’s tail. All the other children are the Bunny’s body and must work as a team to stay connected. The main objective is for the tail to catch the head while keeping the Bunny’s body intact.
Game: Chick, Chick, Chicken
Age: 3 years+
Minimum number of participants: 5
Resources needed: Clear space, a balloon.
Other Benefits: This is a very good observation game but it also promotes teamwork and co-operation.
Instructions: Show the children a balloon and tell them it is a rotten egg. Get the children to sit in a tight circle, with their hands behind their backs. One child sits in the centre of the circle and closes his/her eyes. The child in the centre of the circle is the detective. The teacher walks around the room and puts the rotten egg into one of the children’s hands. The detective opens his/her eyes. The rotten egg should be passed around the circle, behind the children’s backs, without the detective seeing it. The detective has three goes at guessing who has the rotten egg
Game: The Bunny’s Court
Age: 5 years+
Minimum number of participants: 5
Resources needed: Clear space.
Other Benefits: This engaging game works very well as a role playing activity as the children take on the roles of the different animals.
Instructions: The teacher then assumes the role of a Bunny who is the King of the Easter Court.. It would be a good idea to have a crown for the Bunny. The children can make a court for the Bunny with chairs and a table or with cushions. Inside the court the Bunny sits on a throne. Each child chooses an animal they would like to pretend to be. The Bunny tells the other animals he is looking for animals to join his court. One by one he calls all the animals to him and asks them why he should let them join his court. The child must say what type of animal they are and what good qualities they have and how they will be useful to the Bunny, during Easter.. When they have finished the King says “you may join my court” and lets them in. This is why it is a good idea to designated area in the space that represents the court. Everyone is invited to join his court and there is an animal parade at the end.
The story of the Easter Bunny – a play for young children.